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| #ifndef THREADPOOL_H #define THREADPOOL_H
#include <list> #include <cstdio> #include <exception> #include <pthread.h> #include "locker.h"
template< typename T > class threadpool { public: threadpool(int thread_number = 8, int max_requests = 10000); ~threadpool(); bool append(T* request);
private: static void* worker(void* arg); void run();
private: int m_thread_number; int m_max_requests; pthread_t* m_threads; std::list< T* > m_workqueue; locker m_queuelocker; sem m_queuestat; bool m_stop; };
template< typename T > threadpool< T >::threadpool(int thread_number, int max_requests) : m_thread_number(thread_number), m_max_requests(max_requests), m_stop(false), m_threads(NULL) { if ((thread_number <= 0) || (max_requests <= 0)) { throw std::exception(); }
m_threads = new pthread_t[m_thread_number]; if (!m_threads) { throw std::exception(); }
for (int i = 0; i < thread_number; ++i) { printf("create the %dth thread\n", i); if (pthread_create(m_threads + i, NULL, worker, this) != 0) { delete[] m_threads; throw std::exception(); } if (pthread_detach(m_threads[i])) { delete[] m_threads; throw std::exception(); } } }
template< typename T > threadpool< T >::~threadpool() { delete[] m_threads; m_stop = true; }
template< typename T > bool threadpool< T >::append(T* request) { m_queuelocker.lock(); if (m_workqueue.size() > m_max_requests) { m_queuelocker.unlock(); return false; } m_workqueue.push_back(request); m_queuelocker.unlock(); m_queuestat.post(); return true; }
template< typename T > void* threadpool< T >::worker(void* arg) { threadpool* pool = (threadpool*)arg; pool->run(); return pool; }
template< typename T > void threadpool< T >::run() { while (!m_stop) { m_queuestat.wait(); m_queuelocker.lock(); if (m_workqueue.empty()) { m_queuelocker.unlock(); continue; } T* request = m_workqueue.front(); m_workqueue.pop_front(); m_queuelocker.unlock(); if (!request) { continue; } request->process(); } }
#endif
int main() { return 0; }
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